Many people who play online multiplayer games are familiar with the term “proc.” The definition of proc is not always clear.
What is Proc?
The term “proc” is short for “programmed random occurrence” or “procedure.” It is a mechanic that is typically used to refer to effects that are triggered randomly.
In general, a proc is an effect that is triggered by an action.
- For example, when a player attacks an enemy in a game, there is a chance that the attack will proc a bonus effect, such as increased damage or a short stun.
In some cases, procs can also be triggered by taking certain actions, such as using a specific ability or picking up an item.
- For example, casting a spell might have a 3-second cast time, meaning it will take 3 seconds for the spell to go off once you hit the button. If you have a proc chance of 50%, that means there is a 50% chance that the spell will go off immediately when you hit the button, without having to wait the full 3 seconds.
However, some procs are not truly random, and they can be triggered by specific actions or conditions.
Regardless of how they are generated, procs can provide significant advantages in battle, and they are often highly sought-after by players. Procs can allow you to get off important spells or attacks much faster than usual.
However, they can also be very unpredictable, as there is always a chance that the proc will not trigger when you need it most. As such, procs are often considered to be a bit of a gamble, but one that can pay off handsomely if it goes your way.